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Let's STEAM

Enhancing creativity and interdisciplinarity in STEAM education

CREATIVE PROGRAMMING

Develop meaningful technology-enhanced activities

INCLUSION & EQUITY

Reflect on inclusive STEAM teaching and learning practices

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    Introduction and Theory - Get familiar with the Let's STEAM concepts

    Introduction and Theory - Get familiar with the Let's STEAM concepts

    Introductive section to approach inquiry-based learning; inclusiveness and equity; block programming and boards.

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    Practice - Develop your skills through activity sheets

    Practice - Develop your skills through activity sheets

    Discover two sets of activity sheets for concretely implementing inclusive technology-enhanced activities.

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    Application - Get inspired and create your own resources

    Application - Get inspired and create your own resources

    Get inspired to implement the knowledge acquired in your own lesson plans by integrating the tools presented in Let's STEAM.

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This e-learning platform and the resources you will find on it form part of the Intellectual Outputs and additional work plan deliverables from the “Let’s STEAM” project which has received funding from the European Union’s Erasmus + programme under grant agreement n°2019-1-FR01-KA201-062946. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made and share-alike.

  

 http://www.lets-steam.eu  contact@lets-steam.eu
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